Download PDF Ios 10 By Tutorials First Edition Learning the new IOS 10 APIs with Swift 3 Ray Wenderlich Full source code - Programming Ebook


Download Programming Ebook

Tuesday, May 2, 2017

Download PDF Ios 10 By Tutorials First Edition Learning the new IOS 10 APIs with Swift 3 Ray Wenderlich Full source code

Ios 10 By Tutorials First Edition

iOS 10 by Tutorials

Sam Davies, Jeff Rames, & Rich Turton Copyright ©2016 Razeware LLC. 

Do you want download book: Ios 10 By Tutorials, it's new book of Ray Wenderlich. Recently I bought a set of 12 books of Ray Wenderlich (All Books). As you can see in the image above. Which includes  Ios 10 By Tutorials First Edition Learning the new IOS 10 APIs with Swift 3 . And now I want to transfer it to you for $ 60 (11 books), All books are the latest version that supports swift 3.0 and have full source code.  I will share it for you for $ 60 Includes PDF and full source code, you can download on Google Drive.

Please contact me by Email:


Each year at WWDC, Apple introduces brand new tools and APIs for iOS developers.
This year, iOS 10 and Xcode 8 has brought a lot of new goodies to play with!

First, iOS 10 brought some fun features to Messages — and also opened up the app to third party developers. First, developers can now create and sell sticker packs — simple, but sure to be popular. Second, developers can go deeper and create fully interactive message experiences. For example, you could create a simple drawing guessing game right within Messages — in fact, you'll learn how to do that in this book.

Second, iOS 10 brings a feature long wished for by developers — the ability to integrate with Siri! If your app fits into a limited number of categories, you can create a new Intents Extension to handle voice requests by users in your own apps. Regardless of your app's category, you can also use the new iOS 10 speech recognizer within your own apps.

Third, Xcode 8 represents a significant new release. It ships with Swift 3, which has a number of syntax changes that will affect all developers. In addition. Xcode comes with a number of great new debugging tools to help you diagnose memory and threading issues.

And that's just the start. iOS 10 is chock-full of new content and changes that every developer should know about. Gone are the days when every 3rd-party developer knew everything there is to know about the OS. The sheer size of iOS can make new releases seem daunting. That's why the Tutorial Team has been working really hard to extract the important parts of the new APIs, and to present this information in an easy-to-understand tutorial format. This means you can focus on what you want to be doing — building amazing apps! 

Get ready for your own private tour through the amazing new features of iOS 10. By the time you're done, your iOS knowledge will be completely up-to-date and you'll be able to benefit from the amazing new opportunities in iOS 10.
Sit back, relax and prepare for some high quality tutorials! 

What's in store

Here’s a quick summary of what you’ll find in each chapter:

1. Chapter 1, What's New in Swift 3: Swift 3 represents the biggest change to the language since it was first introduced. Read this chapter for a quick overview of 

what's new!

// Swift 2 definition
prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?)
// Swift 2 calling code
viewController.prepareForSegue(segue, sender: something)
// Swift 3 definition
prepare(for segue: UIStoryboardSegue, sender: Any?)
// Swift 3 calling code
viewController.prepare(for: segue, sender: something)

2. Chapter 2, Xcode 8 Debugging Improvements: Learn about the powerful new debugging tools in Xcode 8, including the new Thread Sanitizer and Memory Graph 

3. Chapter 3, Xcode 8 Source Editor Extensions: Learn how to integrate your own text tools into the Xcode UI by creating a fun ASCII art extension.

4. Chapter 4, Beginning Message Apps: Learn how to create your own sticker
pack for Messages — with a custom user interface.

 5. Chapter 5, Intermediate Message Apps: Learn how to create your own sticker pack for Messages — with a custom user interface.

 6. Chapter 6, SiriKit: Learn how to integrate Siri into your app and process voice
commands as you build a Uber clone for hot air balloons.

7. Chapter 7, Speech Recognition: Learn how to transcribe live or pre-recorded audio from over 50 languages and use that data in your app.

8. Chapter 8, User Notifications: Learn how to use the new iOS 10 User Notifications framework, and create Notification Content extensions and Notification Service app extensions. 

9. Chapter 9, UIView Property Animator: Learn about a new way of animating in iOS 10, which allows you to easily pause, reverse, and scrub through animations part-way through.

10. Chapter 10, Measurements and Units: Learn about some new Foundation classes that help you work with measurements and units in an easy and type-safe way.

let cycleRide = Measurement(value: 25, unit: UnitLength.kilometers)
let swim = Measurement(value: 3, unit: UnitLength.nauticalMiles)
let marathon = Measurement(value: 26, unit: UnitLength.miles)
    + Measurement(value: 385, unit: UnitLength.yards)

11. Chapter 11, What's New with Core Data: Learn how the new convenience methods, classes, code generation and other new features in Core Data will make your life easier.

 12. Chapter 12, What's New with Photography: Learn how to capture and edit live photos, and make use of other photography advancements.

13. Chapter 13, What’s New with Search: Learn how to tie your app into the Core Search Spotlight API and perform deep searches using your app, and how to surface your app to respond to location-based searches as well.

14. Chapter 14, Other iOS 10 Topics: Make your apps more responsive with prefetching, make custom interactions with 3D touch, and add haptic feedback to your apps.

How to use this book

This book can be read from cover to cover, but we don't recommend using it this way unless you have a lot of time and are the type of person who just “needs to know everything”. (It's okay; a lot of our tutorial team is like that, too!)

Instead, we suggest a pragmatic approach — pick and choose the chapters that interest you the most, or the chapters you need immediately for your current projects. Most chapters are self-contained, so you can go through the book in a non-sequential order.

Looking for some recommendations of important chapters to start with? Here's our suggested Core Reading List:

• Chapter 1, “What's New in Swift 3”
• Chapter 2, “Xcode 8 Debugging Improvements”
• Chapter 4, “Beginning Message Apps”
• Chapter 5, “Intermediate Message Apps”
• Chapter 6, “SiriKit”
• Chapter 8, “User Notifications”

That covers the “Big 6” topics of iOS 10; from there you can dig into other topics of particular interest to you. 

No comments:

Post a Comment