Swift 4 Absolute Beginners 4th Books - Programming Ebook

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Saturday, January 6, 2018

Swift 4 Absolute Beginners 4th Books




Book Details 
             TitleSwift 4 Absolute Beginners 4th
      ISBN-10942938347
         Author: Stefan Kaczmarek, Brad Lees, Gary Bennett
     Publisher: Apress
    Language: English
        SubjectSwift / Computers & Technology / Programming / Apple Programming
No. of pages: 330
         Format: PDF



Introduction
Over the last eight years, we’ve heard the following countless times:
  •   “I’ve never programmed before, but I have a great idea for an iPhone/iPad/Apple TV app.”
  •   “Can I really learn to program the iPhone or iPad?”
To the latter we answer, “Yes, but you have to believe you can.” Only you are going to tell
yourself you can’t do it.

For the Newbie

Swift Apprentice Third Edition Begin Programming with Swift 4 Ray Wenderlich

This book assumes you may have never programmed before. The book is also written for someone who may have never programmed before using object-oriented programming (OOP) languages. There are many Swift books out there, but all of these books assume you have programmed before and know OOP and computer logic. We wanted to write a book that takes readers from knowing little or nothing about computer programming and logic
to being able to program in Swift. After all, Swift is a native programming language for the iPhone, iPad, and Mac.

Over the last eight years, we have taught thousands of students at xcelMe.com to be
iOS (iPhone/iPad) developers. Many of our students have developed some of the most successful iOS apps in their category in the App Store. We have incorporated what we have learned in our first two courses, Introduction to Object-Oriented Programming and Logic and Swift for iPhone/iPad Developers, into this book.


For the More Experienced

Many developers who programmed years ago or programmed in a non-OOP language need a background in OOP and Logic before they dive into Swift. This book is for you. We gently walk you through OOP and how it is used in iOS development to help make you a successful iOS developer.

How This Book Is Organized

You’ll notice that we are all about successes in this book. We introduce the OOP and Logic concepts in Swift Playgounds and then move those concepts to Xcode. Many students are visual or learn by doing. We use both techniques. We’ll walk you through topics and concepts with visual examples and then take you through step-by-step examples reinforcing the concepts.

We often repeat topics in different chapters to reinforce what you have learned and apply these skills in new ways. This enables new programmers to reapply development skills and feel a sense of accomplishment as they progress. Don’t worry if you feel you haven’t mastered a topic. Keep moving forward!

The Formula for Success

Learning to program is an interactive process between your program and you. Just like learning to play an instrument, you have to practice. You must work through the examples and exercises in this book. Understanding a concept doesn’t mean you know how to apply it and use it.
You will learn a lot from this book. You will learn a lot from working through the exercises
in this book. However, you will really learn when you debug your programs. Spending time walking through your code and trying to find out why it is not working the way you want is
an unparalleled learning process. The downside of debugging is a new developer can find it especially frustrating. If you have never wanted to throw your computer out the window, you will. You will question why you are doing this, and whether you are smart enough to solve the problem. Programming is very humbling, even for the most experienced developer.


Like a musician, the more you practice the better you get. By practicing, we mean programming! You can do some amazing things as a programmer. The world is your oyster. Seeing your app in the App Store is one of the most satisfying accomplishments. However, there is a price, and that price is time spent coding and learning.
Having taught many students to become iOS developers, we have put together a formula for what makes students successful. Here is our formula for success:
  •   Believe you can do it. You’ll be the only one who says you can’t do this. So don’t tell yourself that.
  •   Work through all the examples and exercises in this book.
  •   Code, code, and keeping coding. The more you code, the better you’ll get.
  •   Be patient with yourself. If you were fortunate enough to have been a 4.0 student who can memorize material just by reading it, this will not happen with Swift coding. You are going to have to spend time coding.
  •   You learn by reading this book. You really learn by debugging your code.
  •   Use the free xcelMe.com webinars and YouTube videos explained at the
    end of this Introduction
  •   Don’t give up!
The Development Technology Stack

We will walk you through the process of understanding the development process for your iOS apps and what technology you need. However, briefly looking at all the technology pieces together is helpful. These are the key iOS development technologies you will need to know in order to build a successful app and get it on the App Store.
  •   Apple’s Developer Website
  •   App Analytics
  •   iOS SDK
  •   Swift
  •   Object Oriented Programming and Logic
  •   Xcode Integrated Developers Environment (IDE)
  •   Debugging
  •   Performance Tuning
    We know this is a lot of technology. Don’t worry, we will go through it and will be comfortable using it. 

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