Beat Em Up Game Starter Kit Unity Update for Unity 2018.1 Ray Wenderlich Books - Programming Ebook

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Thursday, December 6, 2018

Beat Em Up Game Starter Kit Unity Update for Unity 2018.1 Ray Wenderlich Books



Book Details 
             TitleBeat Em Up Game Starter Kit Unity
      ISBN-109412378347
         Author: Jonathan Simbahan
     PublisherRazeware LLC
    Language: English
        SubjectUnity
         Format: PDF, EPUB, Full Source code

Recently I bought a set of 3 books Mega Unity Bundle by Ray Wenderlich. As you can see in the image above, which includes Beat Em Up Game Starter Kit Unity. And now I want to transfer it to you for $ 20 (3 books), All books are the latest version and have full source code.  I will share it for you for $ 20 Includes PDF, EPUB file and full source code, you can download on Google Drive.

List books: 

1, Unity Games By Tutorials Make 4 complete unity games
2, Beat ’Em Up Game Starter Kit - Unity
3, Unity AR & VR by Tutorials

Please contact me by Email: truonghang0207@gmail.com.


Thank you.


Introduction

What could possibly be a more amusing way to burn time than slaughtering a horde of bad guys with trusty right and left hooks? Creating your very own beat ‘em up game, of course!

Beat ‘em up games have been around since the inception of 8-bit games and experienced their glory days when early console gaming and arcade gaming were all the rage — long before the world turned to pixels in the early part of the 21st century. :]

Although they’re less popular today, you can’t deny that beat ‘em ups follow a winning format. The premise is straightforward: walk toward one side of the screen and punch the living daylights out of anything that moves. Games in this format are typically side- scrolling and two-dimensional.
A few classic beat ‘em ups have stood the test of time: Double DragonTeenage Mutant Ninja TurtlesGolden Axe and Streets of Rage.

Some games have managed to appeal to sense of nostalgia while employing modern game technologies like player progression or a touch-based interface. Castle Crashers and Scott Pilgrim vs. the World are good examples.

Seeing as how you have this starter kit in hand, I can deduce that you’re no stranger to the genre and have played most, if not all, of the aforementioned games. No wonder you picked up this book!
Let me take this opportunity to say thank you for keeping the beat ‘em up spirit alive and supporting raywenderlich.com. I sincerely hope that with the help of this starter kit, you’ll make a “knockout” game that can play one day.

Want to see what it will look like? Come closer! Note the mobile controls, colored sprites, destructible objects, weapons, hit effects, HUD, etc. 

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