Learn Swift Building Applications Programming - Programming Ebook


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Monday, June 24, 2019

Learn Swift Building Applications Programming

Learn Swift Building Applications Programming
Learn Swift Building Applications Programming

Book Details 
             TitleLearn Swift Building Applications Programming
         Author: Emil Atanasov
    Language: English
        SubjectSwift / Computers & Technology / Programming / Apple Programming
No. of pages: 620
         Format: EPUB


Learning Swift 4 by Building Applications is a book that teaches the basics of Swift in the context of iOS.  If you finish the book, you should be able to develop small-to-medium mobile apps. You will know how to create the app UI in storyboard using Xcode, how to load and display images fetched from the cloud, how to save and load information between different sessions of the app, and how to share data between all users of the app using the cloud.

Who this book is for

The book is designed for beginners who have little or no experience with Swift or any other programming language. The first couple of chapters introduce the Swift and the core programming principals, which are used throughout the process of software development. The rest of the book discusses the Swift development of iOS mobile applications. We will explain how to use open source libraries to achieve rapid software development and develop apps that are consuming information and images from the cloud.

What this book covers

Chapter 1, Swift Basics – Variables and Functions, discusses the basics of the Swift language, starting from the A, B, and C.

Chapter 2, Getting Familiar with Xcode and Playgrounds, presents the Xcode—a free IDE that we will use when developing Swift. We shouldn't forget that Xcode is developed by Apple and that the playgrounds are the perfect place for learning Swift step by step.

Chapter 3, Creating a Minimal Mobile App, makes you examine the minimal mobile app and its structure. This is the basis of every iOS mobile app written in Swift.

Chapter 4, Structures, Classes, and Inheritance, covers the benefit of different data structures and how easily we can model a real-world problems.

Chapter 5, Adding Interactivity to Your First App, looks at the different ways to add interactivity to an app or how to interact with the user in the app.

 Chapter 6, How to Use Data Structures, OOP, and Protocols, explores the data structures and different techniques to incorporate them in our solutions.

“Chapter 7, Developing a Simple Weather App, focuses on how to build a real mobile app starting from the UI and displaying static data.

Chapter 8, Introducing CocoaPods and Project Dependencies, introduces the modern way of rapid development using various dependency managers of Swift libraries.

Chapter 9, Improving a Version of a Weather App, discusses about consuming information from the public API and displaying it in our Weather app.

Chapter 10, Building an Instagram-Like App, builds an app from the idea step by step starting with the design, defines the basic UI, and connects it with a real cloud service provider—Firebase.

Chapter 11, Instagram-Like App Continued, makes the app complete and functional so that it can look like a working product, ready to be shared with users.

Chapter 12, Contributing to an Open Source Project, takes you through the basics of contributing to an open source project.

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