Build location Apps Ios Swift - Programming Ebook


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Wednesday, August 26, 2020

Build location Apps Ios Swift

Build location Apps Ios Swift

Book Details 
             TitleBuild location Apps Ios Swift
         Author: Jeffrey Linwood
    Language: English
        SubjectSwift / Computers & Technology / Programming / Apple Programming
No. of pages: 258
         Format: PDF

Build Location Apps on iOS with Swift

Use Apple Maps, Google Maps, and Mapbox to Code Location Aware Mobile Apps 


Creating Your First MapKit App

This book will be project based – starting out simple and then getting more complicated. With that in mind, our first iOS app will only be one screen that displays a map. That map will have one pin on it, with the location of my city, Austin, Texas. Feel free to use your own town for this example, of course!

Getting started

The first step is to make sure that you have a recent version of Xcode (at the time of writing, Xcode 11) installed on your Mac. If you’re using earlier versions of Xcode, this code may not compile, and you may not be able to follow directions. Xcode is free and may be downloaded from the Mac App Store or from Apple’s developer portal.

We’ll also be using the Swift programming language, instead of Apple’s older programming language for iOS, Objective-C. Almost all of this book would be directly applicable to an Objective-C application. The underlying application programming interfaces (APIs) used in iOS are generally the same.

The Swift language has been evolving since its first release. This book uses Swift 5, which is supported in Xcode 10 and above. 

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